Let's cut straight to the chase - sometimes you just need to shred through enemies like a hot knife through butter. That's when I ditch Garen's typical tanky persona and embrace the glorious chaos of Chainsaw Garen. I discovered this wild build when my team desperately needed damage against squishy nightmares like Vex. Picture this: your Judgment (E) transforms into a blender of death, spinning faster than a DJ's turntable while crits explode like fireworks. It's not just about executing with Demacian Justice anymore - it's about creating a whirlwind of destruction that'd make Darius jealous.
Why This Build Slaps Hard
Honestly? Standard Garen feels like driving a tank - safe but slow. Chainsaw Garen? That's a turbo-charged monster truck crushing squishies under its wheels. Here's why I'm hooked:
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E scaling is insane: Every point of attack speed adds extra spins, and crit chance turns each rotation into a slot machine of pain
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Surprise factor: Enemies expect you to be a damage sponge, not a DPS machine
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Mobility matters: Zooming around lanes feels like you've chugged ten energy drinks
My Battle-Tested Loadout
After countless games (and several salty opponents), here's my perfected setup:
Core Runes
Primary Path | Secondary Path |
---|---|
Conqueror 🟡 | Celerity 🌊 |
Triumph 💰 | Waterwalking 🌊 |
Legend: Tenacity ⛓️ | |
Coup De Grace ⚔️ |
Itemization Roadmap
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Starting Gear: Doran's Blade/Shield (matchup dependent) + Health Potion
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First Power Spike: Berserker's Greaves 🥾
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Damage Foundation: Trinity Force ⚡
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Armor Shred: Mortal Reminder 💀
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Late-Game Fury:
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Phantom Dancer 👻
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Rapid Firecannon 🔥
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Wit's End 🧠
Execution Tips From My Screens
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Spin positioning is EVERYTHING: I flank like an assassin to maximize multi-target damage
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Q-AA-E combo: Silence them first so they can't escape your blender
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Map awareness: Waterwalking rune lets you rotate faster than a washing machine
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Know your limits: You're still vulnerable to hard CC chains - play like a hit-and-run raider
Why It's Not Perfect (And That's Okay)
Let's keep it real - this ain't some OP meta exploit. The build deliberately avoids max attack speed to prevent wasting gold on useless stats like AP. You'll melt carries but still get folded by:
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Heavy burst mages (looking at you, Syndra)
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Percent health damage dealers
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Teams with chain CC
Burning Questions Answered
Q: Does this actually work in ranked?
A: Hell yes - but only as counterpick against 3+ squishies. First timing it in promos? Don't @ me when you demote.
Q: What's the biggest power spike?
A: Trinity + Greaves combo. Suddenly you're spinning like a Beyblade champion.
Q: Better top or mid?
A: Mid against mages - your silence ruins their day. Top against tanks? Stick to standard build.
Q: How do you survive early game?
A: Play like a scared kitten till level 6. Farm under tower if needed - your chainsaw needs time to rev up!
Q: What champions make you uninstall?
A: Vayne (true damage), Teemo (blind), Lillia (sleep + speed). Basically anything that kites or ignores resistances.
Q: Why not max attack speed?
A: Diminishing returns kick in hard. Better to balance crit, AD, and mobility for actual impact.
At the end of the day, Chainsaw Garen isn't just a build - it's a lifestyle. When that E starts critting and you see health bars vaporize? Pure dopamine. Just remember to mute chat when you inevitably dive 1v5. Worth it. 😎